ArcheAge Chronicles dungeons
How dungeons are built and which rules were already settled at launch. A full list of instances with level ranges is not here yet.
What is already settled
Dungeons are an instance for you alone or for a group of up to four. They are meant to work solo. Quest progress is shared in a group.
Dungeon progress survives a disconnect, in every Early Access region. Some sections that are otherwise solo can be played in a party.
In the demo, Throne of Hinnon sat outside the normal quest progression and was very hard at demo level. That describes the demo, not a complete Early Access list.
Party and keys
On launch day a bug was known: if the party breaks up, or the leader leaves, before everyone moves to the next area, progress can get stuck.
Until that is fixed, keep the party together until everyone is in the next area. Some keys are not shared with the party. Each member picks up their own key.
Since the maintenance on 4 November 2026, the Altar of Seals can be retried even when that was blocked in some cases. The tutorial can be finished again when it used to get stuck.
The guide grows with the game
Boss lists, entry levels and routes are not firm enough for an overview yet. Community maps on the tools page mark dungeons as a hint, not as a checked list.
As of 6 November 2026, Early Access has been live on Steam since 4 November 2026 at 0:00 local time. Numbers and skills may still change.
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